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submitted 22 hours ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Bronzebeard@lemm.ee 106 points 22 hours ago

Maybe we should be barring these companies that dump their teams after releasing a game from winning awards?

[-] mic_check_one_two@lemmy.dbzer0.com 13 points 12 hours ago* (last edited 12 hours ago)

Or give the awards directly to the credited teams, and not to the companies.

We don’t give Oscars to film companies. Imagine if an actor won an Oscar for a movie role, but didn’t walk up on stage to get it because they were already working on another movie. Sounds asinine, right? So why is it accepted in the game dev community?

[-] Lyra_Lycan@lemmy.blahaj.zone 2 points 1 hour ago

You right. I was talking to my partner the other day about the injustice of record labels taking the artists' achievements as their own, putting the artists' triple platinum record on their walls as if they did more than advertise. Authors too - some authors sign predatory contracts with publishers that completely castrate their earnings but the publisher gets rich. Creators of media, for the most part, get completely wrung dry unless they manage themselves. I'd say movies are one of the only sectors of the industry that don't leech the artists as far as I know

[-] PillowTalk420@lemmy.world 11 points 16 hours ago

Totally fair. Why should the business get the award when the people that made the thing that won the award no longer work for the business?

[-] Sanctus@lemmy.world 57 points 22 hours ago

We should. This is fucking bullshit exploitation.

this post was submitted on 21 Mar 2025
188 points (98.0% liked)

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