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I'm so torn up about Even Online. On one hand, I love the idea of flying around in spaceships and doing shit in space. On the other hand, I'm endlessly confounded by how it's supposedly in reality a business simulator with a space theme.
Its the hardest and best MMO to not play.
The gist is basicly it has the most complex in-game player organizations/managment and shockingly few "rules". Your not allowed to RMT*, dont cheat the game client, and your not allowed to impersonate a dev/mod. Beyond that, go nuts, so the space conflict is real, the politics is real, the espionage is real. The actual game is very math focused, and slow (the server runs at a 1hz tick, most other MMOs are 60+) and that allows those big fights that make mainstream gamer news as armies of 10k angry nerds all try to murder their space rivals.
TLDR: I love the game. The people there are some of the most intense MMO players out there, its not everyones cup of tea because its spreadsheets in spaceships.
One thing I'm wondering is what part players play. From what I understand Eve doesn't really have any kind of power fantasy to offer players, it's pure business? Does that mean every player eventually becomes a cog in one of the big machines that run the world of Eve, much like in real life?