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[-] Voroxpete@sh.itjust.works 42 points 8 months ago

A long time ago a fellow GM taught me a great rule: Every problem that you introduce should have at least three possible solutions; two that you came up with yourself, and one that your players will find, and which you could never have imagined.

[-] Pronell@lemmy.world 34 points 8 months ago

Players: "What about that item you gave us in the third session but never used? This must be what it was for all along, right?"

DM to self: What the hell are they talking about?

[-] agamemnonymous@sh.itjust.works 34 points 8 months ago

DM to players: I knew you were clever enough to figure it out! Good job

[-] Voroxpete@sh.itjust.works 16 points 8 months ago

This is the correct answer.

[-] PlutoniumAcid@lemmy.world 14 points 8 months ago

DM to self: fuck fuck fuck think of a solution fast!

this post was submitted on 29 Mar 2025
575 points (99.3% liked)

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