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Hasn't this existed for a while? Or is it just the overlay that's new?

https://github.com/GameTechDev/PresentMon

[-] xrtxn@lemmy.sdf.org 6 points 1 year ago

If I understand it correctly the sdk was already "released" but there is a public user friendly release with gui. Also a brand new feature called gpu idle, and overlay.

[-] lustyargonian@lemm.ee 4 points 1 year ago

They added GPU busy metric, which paired with frametime can help understand when the game is CPU limited and when it's GPU limited/balanced with CPU's request load. This can help figure out right settings and textures to use to optimally use your system resources, or understand what bottleneck is causing game to stutter.

[-] radialmonster@kbin.social 1 points 1 year ago

Intel® PresentMon works with Intel® Arc™ graphics cards and Intel® Core™ processors but with other hardware vendor options as well. And because PresentMon continues to be an open-source utility, it can be integrated into third party applications.

[-] nanoUFO@sh.itjust.works 1 points 1 year ago

Apparently new, probably privated and not updated with newest code like mentioned in a git issue.

this post was submitted on 18 Aug 2023
130 points (96.4% liked)

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