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this post was submitted on 10 Apr 2025
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Don't be mean. I promise to do my best to judge that fairly.
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The hard part of implementing a good Ben 10 game is that you would have to create at least 11 different gameplay styles to encapsulate the feeling of being Ben. You somehow need to find a way to integrate all of that into a cohesive game that doesn't make you think "oh no not the Grey Matter section again" when you're forced to solve some convoluted puzzle.
Make it a sort of immersive sim? You can solve the puzzle or you can find your way around
That's the hard part OP meant. Immersive sim is hard to make, even the one famous for it(Arkane) had pretty much left the genre.