106
submitted 1 year ago by ericbomb@lemmy.world to c/asklemmy@lemmy.ml

Mine is the lag in Stellaris, and lack of options to let me impact it. Like let me disable the ability for the AI to make habitats FFS!

you are viewing a single comment's thread
view the rest of the comments
[-] intensely_human@lemm.ee 7 points 1 year ago

As much as I hate to admit it, Battlefield 2042 has become one of my favorite video games. The gameplay is a lot better than when it first came out.

But the helicopter mechanics suck compared to Battlefield Hardline. I knew they couldn’t put helicopters in V or in 1 (which for those unaware were their WW2 and WW1 games, the two released in sequence after Hardline, which was basically cops vs robbers), so I was excited to have a more modern game with bigger maps and helicopters to fly.

Because flying helicopters is so fun. It’s hard, because they use simple physics to control the helicopters: the blades will pull the craft whatever direction is “up” for them.

In 2042 it feels like there’s training wheels on the helicopters, which makes it a little easier to learn to fly them without crashing, but it makes certain maneuvers impossible.

One thing I like doing in Hardline is tilting the machine so far forward that my lift becomes zero and I just plummet straight down. I’d do this to take cover behind a building, then I’d pull out of the dive before hitting the ground.

You can’t do that in 2042. Full forward on the stick doesn’t tip you forward far enough to lose lift. It just puts you at “full tilt”. I mean, you can crash into the ground but it’s really hard. And diving at free fall speeds isn’t possible.

Hardline’s helicopter just feels smoother. My hunch is it’s a way simpler model of the controls. It’s probably unrealistic as hell, but it feels more real because the game will actually let you just turn the chopper over.

It creates space to screw up and to do amazing things, which they’ve taken out of 2042. So you’re less likely to plant straight into a rock on your first flight, but also less likely to actually dodge a missile by outmaneuvering it.

[-] ericbomb@lemmy.world 6 points 1 year ago

Ahh they lowered the skill floor and skill ceiling it sounds like. It requires less skill to use, but far less able to master it.

Very lame.

[-] raiun@lemm.ee 5 points 1 year ago

Have you tried BattleBit Remastered? It has that old Battlefield feel. I will say though I miss Battlefield as an experience itself. I hoping the next release is a back to roots feel.

[-] intensely_human@lemm.ee 5 points 1 year ago

I haven’t because I’m on console with no decent gaming computer.

[-] max@feddit.nl 1 points 1 year ago

I highly doubt it, but perhaps it'll change in the future. BF4 was like that, too, for absolute ages. Couldn't do good evasive maneuvers with helicopters, no matter how much you wanted it. Then, by some magical spell of good luck, they started updating and reworking things, including the flight models for helicopters and aircraft. Nowadays you can do loops with your helicopters if you want to.

this post was submitted on 19 Aug 2023
106 points (96.5% liked)

Asklemmy

43917 readers
1587 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS