596
Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
(www.gamingonlinux.com)
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
Comments.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
And that unofficial support is brought to you by Valve's contributions to Wine, DXVK, RADV, LibSDL,...
Considering that the only monopolist in PC gaming is Microsoft, the workaround for that Windows monopoly is to spend money on products that make non-Windows PC gaming better and currently that's almost exclusively Valve.
I mean, cool.
I don't need Valve to be a moustache-twirling cartoon villain to not like them having a monopolistic position. They make a great client, I generally like their hardware and, much as it is a byproduct of them trying to cut Microsoft out of the loop, I think it's great that they are basing their efforts on Linux.
They still shouldn't become the sole platform for PC gaming, though, and that means they should lose some market share.
You really, really, really don't need to pick a side between multibillion dollar corporations and support it like it's a sports team.
So CD Project could take a tiny fraction of their massive Cyberpunk earnings and make GOG Galaxy with Proton integration available on Linux.
No, it has nothing to do with sports. Picking the vendor that invests into making an open source alternative to Windows viable is pure egoism. Their contributions will have a positive effect long into the future of PC gaming.