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Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
(www.gamingonlinux.com)
Video game news oriented community. No NanoUFO is not a bot :)
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It's not about how easy it is to compile, my first point in my original comment was that they actively maintain an engine for Linux.
The install base is too low right now. Hopefully as our numbers grow we'll have enough market impact to warrant pushing other store fronts.
Fortnite is great for Epic, but their debacle with Apple kind of proved that one popular game isn't enough to push the public off one store front onto another.
But it is. It is what defines the cost of supporting a platform.
The installed base of Switch2 is 0% right now.