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[-] LandedGentry@lemmy.zip 6 points 1 week ago* (last edited 1 week ago)

I would be perfectly happy with games on average being 30% shorter and 20% uglier if it meant a more sustainable industry. 1440p looks great. Raytracing is really nice and makes development easier. Let’s sit here until like 2035 just fine tuning and optimizing and getting cheaper hardware that can run it:

[-] filister@lemmy.world 7 points 1 week ago

Nowadays games are very repetitive and grindy. That's very unfortunate as it kills the game. Very few of them have engaging side quests that don't feel like generic AI generated crap. So longer gameplay doesn't automatically equate to better quality games.

[-] Yermaw@lemm.ee 0 points 1 week ago

Repetitive and grindy

It's working out good for me personally. Between that trend and having gamepass. I don't have much time to game any more, so can barely get past a tutorial before real life steps in. By that point I feel like I get it though so it's OK.

this post was submitted on 07 May 2025
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