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[-] AdrianTheFrog@lemmy.world 2 points 5 days ago* (last edited 5 days ago)

If you store the the textures in a format without hardware decoding support though, then I guess you would only get the bus speed advantage if you decode in a compute shader. Is that what people do? Or is it the storage bus that people care about and not pcie? I guess even if you decoded on CPU you'd get faster retrieval from storage, even though the CPU would introduce a bit of latency it might be less than what the disk would have...

this post was submitted on 17 May 2025
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