129
submitted 6 days ago* (last edited 6 days ago) by InevitableSwing@hexbear.net to c/chapotraphouse@hexbear.net
you are viewing a single comment's thread
view the rest of the comments
[-] Zuzak@hexbear.net 0 points 6 days ago

No offense, but you're wrong about this.

Machine learning does have valid use cases, and chess (and go and other board games) is one of them. The thing about chess is that there's a definitive win state that the AI is trying to reach. This is a huge difference from language and image models, which require human input to tell them if they're any good or not, and feeding the output back into it makes it more and more gibberish. With chess AI, the goal isn't to play like a human, but to win, which means it can judge it's own output against that metric and train off of that, with no need for human games at all. You can start it off playing random nonsense moves, and then let it run, and it'll play millions of games getting a little better with each one, as fast as the hardware allows. The end result is something much, much better than what any human or brute force algorithm can achieve. Speaking as a go player, AI has completely revolutionized the way we play the game, and I believe the chess world has had a similar experience.

Having said that, there have been some problems with go AI. A while back, somebody discovered a trick that anybody could use to beat otherwise unbeatable AI. It involved intentionally letting a group get surrounded with no way to live, and then surrounding the group surrounding that group in order to kill it. It was a nonsense strategy that any human player would catch on to and subvert, but because it was a bad strategy, the AI never tried it and so it wasn't in its training data. This served as an important reminder that the AI isn't perfect and isn't actually thinking.

However, without exploits like that, nobody, not even the top professionals, have any chance whatsoever of beating a top AI. And that only started being the case with go relatively recently, because the brute force algorithms weren't good enough but the machine learning algorithms were a huge leap forward, and they're getting better and better.

I'm as much of an AI skeptic as the next person, but a W is a W.

This shit would never work on chess bots like stock fish or leela

I wouldn’t say revolutionized but it definitely led to an improvement among top players especially and people could tell who was playing with the ai engines (they had a name but I forgot ) it was called NNUE or something like that

this post was submitted on 11 Jun 2025
129 points (99.2% liked)

chapotraphouse

13885 readers
914 users here now

Banned? DM Wmill to appeal.

No anti-nautilism posts. See: Eco-fascism Primer

Slop posts go in c/slop. Don't post low-hanging fruit here.

founded 4 years ago
MODERATORS