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Small business (lemmy.world)
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[-] Quetzalcutlass@lemmy.world 3 points 1 month ago* (last edited 1 month ago)

In Starsector markets have infinite money, but the per-unit price actively drops the more of a good you offer. Combined with sky-high taxes if you're not selling on the black market (which has its own gotchas), this makes it impractical to earn a profit off of hoarding a single good. You're expected to watch the intel feed for market shortages and take advantage of their desperation if you want to make it as a bulk trader. Or be a little sneaky and create a shortage yourself.

It's one of only a few games where trading requires more than finding a good route and traveling back and forth. It's surprisingly fleshed out for a title that's mostly focused on combat.

[-] Pika@sh.itjust.works 1 points 1 month ago

I love games that do that, one of the mods for FO I used to use did that where the more you sell an item the less it's worth for a bit,although I think I could switch areas and have that reset because I think it was per area

[-] shadowedcross@sh.itjust.works 1 points 1 month ago

Starsector mentioned, let's goooo.

this post was submitted on 13 Jun 2025
126 points (99.2% liked)

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