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Coding chess (lemmy.world)
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[-] Scoopta@programming.dev 26 points 11 months ago

Even with 2D games that's basically impossible. Only time it could work is with turn based games and then...you end up with this post lol.

[-] Wolf314159@startrek.website 17 points 11 months ago

I see you've never played "Dragon's Lair", where every scene was cell animated and the player "chose" the path that the animation would take.

[-] Scoopta@programming.dev 2 points 11 months ago

LOL, I've actually heard of it, but I have not played it. Ofc that game never even crossed my mind when writing my comment haha. I suppose choose your own adventure style books also fall into this category.

[-] captain_aggravated@sh.itjust.works 2 points 11 months ago

That one ran on a laserdisc, right? Like a CAV disc so it could very quickly move the laser to one of a couple of places for basically a win/lose decision, overlaying some graphics over top for the game UI?

[-] wewbull@feddit.uk 2 points 11 months ago
this post was submitted on 27 Jun 2025
871 points (98.7% liked)

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