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Coding chess
(lemmy.world)
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I see you've never played "Dragon's Lair", where every scene was cell animated and the player "chose" the path that the animation would take.
Space Ace!
LOL, I've actually heard of it, but I have not played it. Ofc that game never even crossed my mind when writing my comment haha. I suppose choose your own adventure style books also fall into this category.
That one ran on a laserdisc, right? Like a CAV disc so it could very quickly move the laser to one of a couple of places for basically a win/lose decision, overlaying some graphics over top for the game UI?