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Campaign of Chaos (lemmy.world)
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[-] otter@lemmy.dbzer0.com 4 points 1 week ago* (last edited 1 week ago)

The system was certainly before its time and, like many of its kin (heh [WoD]), still holds value as a fantastic structure to weave collaborative stories with strangers & friends alike.

IMHO, if it weren't for those rulesets blazing trails outside of D&D's sandbox (too often resembling a litter box, NGL), we wouldn't have so many OGs today willing to run and/or teach a different way of gaming.

I'm quietly ecstatic to see the adversarial DM trope, toxic AF that it is, getting left in the dust as GMing becomes far less off-putting as people grasp how different it can be: with very little prep & stress, one can focus more on facilitating and inspiring fun for the whole table โ€” which is more rewarding for everyone, really. ๐Ÿ’š

p.s. "short round", Docta Jones? ๐Ÿค“๐ŸคŒ๐Ÿผ

this post was submitted on 27 Jun 2025
495 points (98.6% liked)

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