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8BitDo announces its controllers now have Steam (SteamOS) compatibility
(www.notebookcheck.net)
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You can map anything to anything using SteamInput...
The back paddles aren’t mapped to anything by default and there’s nothing Steam can do to help there. There are also some vibration levels you can’t set elsewhere and having a hardware switch for different profiles is nice.
The back paddles also can only be mapped to other buttons that are on the controller so I need different profiles for different games. I usually map them to l3 and r3 but sometimes its nice to have them as b and y instead without having to mess with steam input.