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this post was submitted on 10 Jul 2025
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This is because we feel we paid for something that expects nothing in return.
When you pay for a game that includes add ons and microtransactions, all of a sudden we‘re back to being a marketing target, and we implicitly know we‘re pushed to spend money.
We play games to escape the real world…
I think it is okay to have a dlc IF it is fairly priced, there is proper content included and the base wasn't gutted for it.
Positiv example would be Factorio. Negative example is Stellaris.
Tend to agree about DLC - Some times the Devs have too many ideas - DLC is way to manage costs. But only if it expands the game