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I'm planning on switching to Linux on my main PC as I don't want to move to Windows 11 and was curious about other people's experiences doing so.

I have a Steam Deck and everything there works out of the box, but I imagine that's a more curated platform compared to standard distros.

What are your experiences, good or bad?

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[-] Malix@sopuli.xyz 4 points 21 hours ago

So far, everything mostly works. Occasionally I have to tinker with some environment variables to get some games working, but so far everything I have tried has been playable.

I have ryzen 5800x3d, 32 GB ram, rtx3090, 1440p 120hz gsync screen, nvme + bunch of other drives. Running Arch (wayland, kde plasma), games installed from steam/gog + few standalones from regular installers. Mostly I use proton-ge, but some games run fine with just wine. ntsync + wayland enabled.

some games (eg. PEAK) have MASSIVE flicker unless I explicitly disable wayland support for them (PROTON_ENABLE_WAYLAND=0), and then it's fine.

Only thing really lacking is performance, eg. Cyberpunk 2077 with RT is slower than on Win10. It still does about 60 fps, but the dips below are way more harsh. AFAIK this is a thing accross the board with DX12 games with current nvidia driver, supposedly there's a fix cooking, but we'll see.

I don't play competetive pvp games at all, so I can't speak for those. But so far friends only co-op & single player games have worked just fine.

[-] verdigris@lemmy.ml 1 points 18 hours ago* (last edited 18 hours ago)

Hmm, I haven't had this issue with Peak and I'm running Wayland... But I do run AMD.

[-] Malix@sopuli.xyz 1 points 18 hours ago

are you using the env variable to enable it for the game? AFAIK it's not enabled by default, and It dawned on me that I have it enabled on /usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py (the config file for proton-ge). But it could still be nvidia issue, wouldn't surprise me

[-] verdigris@lemmy.ml 1 points 18 hours ago

Ahh okay no I'm pretty sure that isn't being explicitly enabled.

this post was submitted on 07 Aug 2025
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