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submitted 1 week ago* (last edited 1 week ago) by ICastFist@programming.dev to c/programmer_humor@programming.dev

For anyone curious - https://flif.info/

EDIT: am a dumbass, JPGXL extends from FLIF

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[-] TrickDacy@lemmy.world 4 points 1 week ago

Lol uncompressed images could easily exceed 25 MB for a single image. I've seen some egregious cases of js sizes but I've never seen 25 MB

[-] ICastFist@programming.dev 3 points 1 week ago

I've once worked on a project where the compressed .JS shit was ~27MB. Uncompressed it was ~600MB.

[-] TrickDacy@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

That was a fucking webpage...?. I am honestly wondering how a browser could even handle that much code...

I'm gonna say I've seen 5 MB uncompressed before but not much more than that if at all. Imo 1 MB is borderline unacceptable for the typical web page.

[-] ICastFist@programming.dev 3 points 1 week ago

It was an internal system for keep track of several projects. That still used 600MB more javascript than it actually needed for what it ended up doing anyway; purely static pages could've done everything needed, except maybe the animated graphics, but the create/edit forms were a fucking pain to even test, because not a single fucking element had an id and the date picker was literally impossible to target with Selenium

this sounds like a job for internet king i mean compuglobal hypermeganet

this post was submitted on 22 Sep 2025
328 points (96.6% liked)

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