This reminds of playing 4e (or was it 5e?) when it just came out - the 2 basic healing classes were cleric and warlord.
I loved to joke that while a cleric would have to appeal to a higher power to literally knit your wounds together my dwarf would shout “rub some dirt on it!” And it would have exactly the same effect.
Draw Steel fixes this by naming its health resource stamina. You're using up your stamina avoiding and tanking hits. The tactician can inspire you to get your second wind.
This reminds of playing 4e (or was it 5e?) when it just came out - the 2 basic healing classes were cleric and warlord.
I loved to joke that while a cleric would have to appeal to a higher power to literally knit your wounds together my dwarf would shout “rub some dirt on it!” And it would have exactly the same effect.
Draw Steel fixes this by naming its health resource stamina. You're using up your stamina avoiding and tanking hits. The tactician can inspire you to get your second wind.