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Hello everybody hope everyone's weekend was relaxing. This week I've been playing more Fallout New Vegas. Have a great week ๐Ÿ‘

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[-] batsforpeace@hexbear.net 2 points 1 week ago

good idea to raise the difficulty on a replay, might do that too, played hl1 a few times over the years but never got as far as the xen levels lol

[-] ChaosMaterialist@hexbear.net 2 points 1 week ago* (last edited 1 week ago)

Raising the difficulty definitely helps linear set-piece-heavy games, otherwise I memorize the encounters and cheese through it. The first big combat encounter with the marines is a good showcase of the better AI. I got mushed more than a dozen times. The Vortigaunts are harder too because they do a sideways strafe like the Elites from Halo, almost guaranteeing I miss my first shot.

Xen was a bit of a shitshow in the original Half-Life. The developers admitted it was rushed, and it plays poorly compared to what you did throughout the rest of the game. The long-jumping-over-infinite-pits is what we remember, and a boss fight that was... something. I'm very curious what the Crowbar team have done with the setting.

That said, my poor shotgun! NOOOOO What do you mean it's more balanced and not the god weapon that carries me through the whole game?!

this post was submitted on 21 Sep 2025
32 points (100.0% liked)

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