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submitted 3 weeks ago* (last edited 3 weeks ago) by Comrade_Mushroom@hexbear.net to c/games@hexbear.net

Oh those guys? Yeah those are just the dozens of professional voice actors we could afford to hire with our tiny baby game studio budget! And those guys? Yeah that's just our 7-person "engineering" team. What do you mean your entire studio is 4 people?

suck off me


(for the record I'm not dunking on Hades or Hades 2 as a game this is just something that pisses me (and I assume only me) off)

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[-] Le_Wokisme@hexbear.net 36 points 3 weeks ago

the first 29 people are the actual company. debatably the "contributors", but everybody after that starting with the "Animated Trailers" guys are freelance.

"independent" just means

Publishers

Supergiant Games, Inc.

Developers

Supergiant Games, Inc.

it's not a budget constraint. If the fuckhead who made minecraft took his pile of money and funded a AAA-budget and scale game it would still be independent

[-] RION@hexbear.net 14 points 3 weeks ago

My favorite indie game

It's all vibes based I'm afraid. Featherless biped with flat nails moment

[-] Le_Wokisme@hexbear.net 13 points 3 weeks ago

sorry. the implied part of that is that supergiant, megacrit, etc don't operate a publishing arm.

this post was submitted on 26 Sep 2025
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