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this post was submitted on 26 Sep 2025
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it's probably a mistake to think of all those contract hires as "the dev team". the marketing guys are absolutely not developers. working on the retail product isn't the same as working on the game.
I'm not calling them the development team, but it doesn't change the fact that 133 people contributed to this pretty large game. They had the budget to hire all these people for translating, voice acting, marketing, legal, accounting etc
we talk about indie developers not indie localization and marketing
they could make the game only in english and take like 100 people off of those credits.
even slay the spire was made by two guys, a contracted composer, a contracted 2d artist, QA'ed and playtested by a bunch of people, and localized by a bunch of people.