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submitted 3 weeks ago* (last edited 3 weeks ago) by Comrade_Mushroom@hexbear.net to c/games@hexbear.net

Oh those guys? Yeah those are just the dozens of professional voice actors we could afford to hire with our tiny baby game studio budget! And those guys? Yeah that's just our 7-person "engineering" team. What do you mean your entire studio is 4 people?

suck off me


(for the record I'm not dunking on Hades or Hades 2 as a game this is just something that pisses me (and I assume only me) off)

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[-] Damarcusart@hexbear.net 20 points 3 weeks ago

I think this is more a result of the industry largely getting rid of the "AA" label for games, games can be small budget/team "A" games/Indie games, or they can be massive multi-million dollar AAA games made by massive studios with hundreds and hundreds of employees. There isn't really the middle ground "small studios, but not really "indie" studios" anymore.

this post was submitted on 26 Sep 2025
85 points (92.9% liked)

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