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What even makes for good gamefeel?
(hexbear.net)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
underestimated usually for sure but it can't be all of it, otherwise the Tomb Raiders combat would suck hard instead of being serviceable. the sound design is terrible
What are you asking then? you said the final 20% or the “esoteric” part. I would even argue that sound could be considered even more important than either of those. i’m not particularly married to this but i’ll keep it going for the sake of discussion
Sound is the final touch of suspending disbelief. Video games are incredible feats of trickery. A game could have tight responsive controls, pixar tier animations, and giga brain design; but if it’s missing sounds to match the animations and a proper soundtrack or environment noises etc then your brain has to work a lot harder to imagine another world