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submitted 2 months ago by 7bicycles@hexbear.net to c/games@hexbear.net

You ever play a game and it's all competently made and such but somehow it just feels 20% off for what it's supposed to be? And then you play something else of similar genre and it just feels SO much better to play.

What's the esoteric part about gamefeel? Why's 2013 Tomb Raiders and it's sequels feel like 20% off? Why is Black Ops - rated on Gameplay - so much better than Singularity which came out the same year despite both being made by Raven?

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[-] Orcocracy@hexbear.net 4 points 2 months ago* (last edited 2 months ago)

I’m not sure if “gamefeel” is any one thing, really. There are lots of suggestions in this thread of things that are part of games, but “gamefeel” is so non-specific a term it becomes kind of useless when applied to games in general. Why are some games good to play and others not good to play? Lots of reasons, some of which are contradictory. Some games are too fast, others too slow, some have a good story at their heart, others no story at all, some because they are tightly defined linear experiences, others because of you can wander aimlessly in an open world, etc etc.

this post was submitted on 29 Nov 2025
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