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submitted 2 months ago by 7bicycles@hexbear.net to c/games@hexbear.net

You ever play a game and it's all competently made and such but somehow it just feels 20% off for what it's supposed to be? And then you play something else of similar genre and it just feels SO much better to play.

What's the esoteric part about gamefeel? Why's 2013 Tomb Raiders and it's sequels feel like 20% off? Why is Black Ops - rated on Gameplay - so much better than Singularity which came out the same year despite both being made by Raven?

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[-] makotech222@hexbear.net 3 points 2 months ago

For me, its mostly technical:

  • Needs to be running smooth; no random framedrops
  • Low input latency
  • No screenspace effect crap: SSR, vignette, chromatic aberation, etc.
  • No slow input holds/animations. "Hold A for 5 seconds to open chest" UGH

Those would be my priorities. Then after that, like others say, things like smooth animation curves (native fps, not locked), smooth UIs that run at native framerates (some games lock UI to 30 fps for some reason, looks awful.)

this post was submitted on 29 Nov 2025
28 points (100.0% liked)

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