28
submitted 2 months ago by 7bicycles@hexbear.net to c/games@hexbear.net

You ever play a game and it's all competently made and such but somehow it just feels 20% off for what it's supposed to be? And then you play something else of similar genre and it just feels SO much better to play.

What's the esoteric part about gamefeel? Why's 2013 Tomb Raiders and it's sequels feel like 20% off? Why is Black Ops - rated on Gameplay - so much better than Singularity which came out the same year despite both being made by Raven?

you are viewing a single comment's thread
view the rest of the comments
[-] towhee@hexbear.net 7 points 2 months ago* (last edited 2 months ago)

This made me think of Star Citizen where they spent like two years doing "physics-based movement" for player characters before scrapping it and rigging everything because it just felt like absolute garbage to play.

To me it illustrates that feel can only come from an iterative process of exploring & trying new things, not first principles.

this post was submitted on 29 Nov 2025
28 points (100.0% liked)

Games

21230 readers
504 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS