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submitted 1 year ago* (last edited 1 year ago) by spacedogroy@feddit.uk to c/gaming@beehaw.org

Should put this whole issue to rest (for a while, at least ๐Ÿ˜‰).

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[-] dillekant@slrpnk.net 1 points 1 year ago

TIL for no tessellation on skeletal meshes. I hope over time Unreal / Epic will put some effort in on minimising memory usage, even though I know they "just" got done with Nanite and friends.

this post was submitted on 24 Aug 2023
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