I feel like I'm reasonably good at picking at a game on the gameplay level, as per what works and does not and why and surface videogame essayist stuff like ludonarrative dissonance (or the rare examples of ludonarrative harmony).
I may offer you my finest insight into video games such as "Lara Croft has some sort of father complex going on" and "Shadow of Chernobyl is unintentionally about life in the collapse of the soviet union" which even by my own admission feels shallow and trite. You watch someone like Jacob Geller or Noah Caldwell-Gervais and they have fascinating things to say even on games you wouldn't expect it, like NCG on Quake.
How do I become that knowledgeable? Interesting? Analytical? about video games?
Not trying to knock the guy at all, it's just not what I'm after because this kind of thing just happens naturally to me. Fun Fact: The remedy games all tend to have insanely detailed bicycles but everyone rides a fixie.