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Oh, this is gonna have implications

Since they determined that in-game assets are real property of the player, basically every MMO is gonna need to change their ToS if they operate in the UK, because all of them that I've seen (and I've seen a lot) have something in there that "All assets are the property of $gameCompany" to stop these kinds of shenanigans. But if all it takes is being able to tie the game dollar to real dollars in a capacity officially supported by the devs... Yeah that's gonna be some lawsuits

[-] MotoAsh@piefed.social 41 points 4 days ago* (last edited 4 days ago)

As it should. If they allow direct conversion, all they've done is create a fungible asset, which already comes with a crazy amount of legal implications compared to some random number in a videogame.

[-] Pyr_Pressure@lemmy.ca 8 points 3 days ago

WoW is screwed if they ever need to shut down.

They monetized gold by giving it a real world value. If they shut down I imagine this would mean that players need to be compensated for the value of their "gold".

[-] rozodru@piefed.social 3 points 2 days ago

WoW? try EVE Online.

out of ALL the MMOs CCP (devs of EVE) are the most fucked here.

you have a developer of the game that is based in Iceland with a majority European player base that has an entirely player run economy with ships and mods that are the equivalent of like thousands of dollars. Add to the fact that player heists in the game are fairly regular. You may have never played the game but I can guarantee you that you've read an article about some massive in game heist.

If you're CCP right now and reading about this, you're concerned.

[-] BootLoop@sh.itjust.works 5 points 3 days ago

If the gold has a real world value, would the value essentially drop to zero if WoW was threatening to shut down? Everybody would be trying to sell and nobody would be buying.

[-] luciferofastora@feddit.org 2 points 2 days ago

Ah, the power of speculative currency

[-] BCsven@lemmy.ca 3 points 3 days ago

Yeah I would think so, it only has value based on what you can trade it for.

Almost certainly. I'd say Project Entropia is also screwed, but that is literally a casino of a game, so as long as there are players, they'll be making money. Second Life is more worrying, though. Both games let you "cash out" your funny money to real money, but Entropia literally functions as a casino, where SL is more like a full economy

this post was submitted on 22 Jan 2026
135 points (99.3% liked)

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