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submitted 2 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] djsoren19@lemmy.blahaj.zone 3 points 2 days ago

Gamecube-PS2-Xbox 360 Era. It was a time when game developmental costs had come down a bit, the demand for games was pretty steady, and the market wasn't oversaturated. It allowed AAA devs to make some big creative swings and return a steady profit.

There's a lot of different genres that are popular today where you can point to a game from that era as the progenitor. Stuff like Resident Evil 4 for the third person action shooter, Devil May Cry for spectacle RPGs, Katamari Damacy and Pikmin for uh...whatever the hell they are.

I don't think AAA has ever been as creative as they were during that period. For over a decade now, pretty much all creativity in games has come from indies, with AAA being comprised of copycats.

[-] samus12345@sh.itjust.works 3 points 2 days ago

The original Xbox was the contemporary of Gamecube and PS2, not 360.

[-] djsoren19@lemmy.blahaj.zone 1 points 2 days ago

for some reason I always think the 360 came out much earlier than it really did.

god has it really been two decades?

[-] samus12345@sh.itjust.works 3 points 2 days ago

Two decades and two months!

this post was submitted on 29 Jan 2026
367 points (99.2% liked)

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