42
you are viewing a single comment's thread
view the rest of the comments
[-] Sam@hexbear.net 5 points 6 hours ago
[-] invalidusernamelol@hexbear.net 3 points 4 hours ago

Yes, and your position is the position of the article.

[-] Sam@hexbear.net 7 points 3 hours ago

My "position" is that the article shouldn't exist at all.

[-] Damarcusart@hexbear.net 5 points 4 hours ago
[-] invalidusernamelol@hexbear.net 2 points 4 hours ago* (last edited 4 hours ago)

Oh boy.

Now imagine playing a version of a video game without the art assets, where you just interact with the raw rules, the raw systems, the raw spaces. You only see the grayboxes of levels, rather than the final meshes. Imagine how that is artistic in its own way. Maybe it’s not as appealing overall, and maybe it suffers a bit for not giving as clear or understandable feedback (visual design and sound design impact the game design too!), but try thinking about how this too is a type of art.

Video Games are containers for art, but at the end of the day they tend to be a commodity.

[-] novibe@lemmy.ml 3 points 3 hours ago

So are movies not art, because most are just a commodity?

Music? Books?

Like how does that not apply to every art form in late stage capitalism?

[-] invalidusernamelol@hexbear.net 1 points 2 hours ago

It does, that's the point. "Games" as a concept aren't art, they are a medium that contains art, or facilitates art. Games, movies, and books are all the same, with just different levels of abstraction from the base art.

I think the whole argument here is that the commodity form of art should not be considered art because it is the reification of the artistic labor it contains that has taken the commodity form.

I think the whole "games are art" argument of that era was flawed, and there was a point to be made there, since that position was ignoring the specific individual artistic labor that goes into them.

Stuff like shader authoring, texture optimization, sound engineering, writing, voice acting, etc. are all unique forms of art that come together in a gallery that is a game. You don't call a gallery art.

[-] Le_Wokisme@hexbear.net 2 points 2 hours ago

a gallery certainly can itself be art, either on its own or in conjunction, but "lol we hung some paintings up in a room", like some of the exhibitions i've been to, definitely isn't art by default.

[-] invalidusernamelol@hexbear.net 2 points 1 hour ago

Agreed, but it doesn't have to be. That's how I see games and movies (books are a bit more difficult since they tend to be a single author and not a cooperative effort of thousands of artists).

Saying that games or movies as a commodity form is art is nonsense to me because it's always case by case. Hell, even the most capitalist form can contain art, Blender exists because the creators made it for an advertisement back in the 90s. That advertisement wasn't art, but the system used to make it became art.

Basically the whole argument is pointless and you don't need to be all or nothing since each work can be approached piecemeal as well as on its whole.

A factory making cars isn't making art, but the component parts of that process contain art. Because art is a very individual thing, and can only be collectively meaningful as art when the participants in the project are operating outside framework of capitalist labor relations. Specifically because at all stages of that capitalist process, the art of individual contributors is reified and killed to construct the commodity.

this post was submitted on 23 Feb 2026
42 points (100.0% liked)

Games

21238 readers
344 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS