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submitted 1 day ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] sp3ctr4l@lemmy.dbzer0.com 11 points 1 day ago* (last edited 1 day ago)

That user growth translates to more revenue for game developers. Since the 2018 announcement of the 75% and 80% revenue share tiers, more and more games from developers big and small have reached new higher revenue share. The revenue share paid out across all non-Valve games on Steam in 2025 was 76%, and that does not include any revenue developers may earn selling free Steam keys outside of Steam. Back in 2024, we shipped a new notification feature for developers to make it more clear when their game has crossed a new revenue share tier, and developers can see a game’s progress towards those higher tiers in their sales reporting.

Not directly related to the new hardware, but that does put a bit of a dent in the 'Valve takes a 30% cut' line.

Evidently, netted out, its 24%.

this post was submitted on 08 Mar 2026
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