472
you are viewing a single comment's thread
view the rest of the comments
[-] mojofrododojo@lemmy.world 4 points 4 days ago* (last edited 4 days ago)

weird... am I the only one who grew up w/ 'dual wielding is two weapons of the same kind' table rule? hence, the dual label....

[-] psud@aussie.zone 1 points 5 hours ago

Most real life dual wielded weapons were not matched, sword and dagger, katana (one handedb long sword) and wakizashi (short sword)

[-] rants_unnecessarily@piefed.social 12 points 4 days ago

DW in real life means that you have two weapons, of any kind. It literally means that you are wielding two. Not a pair.

[-] mojofrododojo@lemmy.world 1 points 3 days ago

is there something in 5e for paired weapons then?

[-] mojofrododojo@lemmy.world 1 points 3 days ago

It literally means that you are wielding two. Not a pair.

guess that makes sense.

[-] Ooops@feddit.org 8 points 3 days ago

Not the only one, but probably a minority. Dual-wielding identical weapons is mostly a meme popularized by fantasy literature and games, and the movies and pc games based on those.

In actual reality people are quite bad at coordinating similar weapons and don't get much benefit out of it. So the classical dual-wield is a bigger main weapon and a smaller supporting offhand, beginning with shields being used offensively (and getting smaller and more maneuverable with the main one becoming lighter and faster - see buckler) and ending with classic combinations like rapier & parrying dagger or Daishō (a katana & wakizashi pair).

[-] mojofrododojo@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

In actual reality people are quite bad at coordinating similar weapons and don’t get much benefit out of it.

so this is what led me to really think on this one: if people are inherently bad going at it with two of the same, a specialization / class benefit / perk whatev that made each weapon equally effective would incentivize that pursuit.

know it's very much fantasy. rapier and buckler / parrying dagger / daisho - these let you use your dominant arm for the larger weapon and play defensively (esp buckler) - same with a knight wielding a shield and sword - to my goofy logic this wouldn't require a special skill or perk, hence wouldn't be dual wielded.

but, as stated in other replies, I'm also probably mixing up rpg systems like palladium's rules too, because most of my playtime was a few decades ago lol, and tho I played AD&D and 2.5, I payed a lot more tmnt.

[-] orenj@lemmy.kde.social 6 points 3 days ago

Rapier and main gauche was my first idea of dual wielding, shrug

[-] owenfromcanada@lemmy.ca 2 points 3 days ago

To be fair, the official D&D rules call it "Two-Weapon Fighting". Not sure if it's to avoid this confusion.

Identical weapons are what I typically picture in that scenario, but it makes sense mechanically to allow different types (especially with a rapier/dagger combo being a thing in a lot of fantasy, and probably historically? I dunno).

[-] mojofrododojo@lemmy.world 2 points 3 days ago

that is helpful.

I probably am also getting mixed memories from playing TMNT/palladium, which had some kind of specialization for two of the same weapons..... unless my brain is absolute tapioca, which, considering the hellscape out there, isn't much of a stretch....

[-] Jeeve65@ttrpg.network 1 points 2 days ago

Not completely right

(5.5e) Two-weapon fighting is a Fighting Style that only some classes can get.

Dual Wielder is a general Feat that any character of level 4 with str or dex 13 or higher can take.

Anyone can dual wield when their main weapon has the Light property.

[-] owenfromcanada@lemmy.ca 1 points 2 days ago

There are three things in the rules that I'm aware of that talk about fighting with two weapons:

  1. There is a subsection in the basic rules called Two-Weapon Fighting. These are the base rules for anyone using two weapons (BA attack without ability modifier, must use light weapons)
  2. There is also a fighting style called Two-Weapon Fighting available to fighters and a couple of specific subclasses (Swashbuckler has that option, I think). This fighting style allows you to add your ability modifier to the off-hand attack.
  3. There is a feat called Dual Wielding (Player's Handbook) that grants additional bonuses: the weapons don't have to be light, a +1 AC bonus, and you're able to draw or stow both weapons at once.
[-] Jeeve65@ttrpg.network 1 points 2 days ago* (last edited 2 days ago)

That is true, for the 2014 (5e) version

The 2024 / 5.5e version rules no longer have the "two-weapon fighting" subsection - the rule is now merged into the description of the 'light' weapon property

[-] Jax@sh.itjust.works 1 points 3 days ago

Probably, considering the meaning of dual

this post was submitted on 03 Apr 2026
472 points (99.0% liked)

RPGMemes

16007 readers
16 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS