Greetings, programs! With the MCDM community's help, I've prepared a survey of GM styles, so that I can use factor analysis to find the common variables underlying GMs' responses, and come up with a scientific answer to "what kinds of GM styles are there?" The survey has 43 questions and takes a few minutes to complete. The more people answer, the better the data we'll get.
EDIT: We got 101 responses and now we're analysing the data. First results: There are 9 dimensions of GM style! Not sure what they are, but there's 9 of them.
I just submitted my responses. Can't wait to see the results!
I've been GMing now across 40 years or so, and my GM style these days is very different to when I started. These days, I'm much more a "fly by the seat of my pants" GM, with all of us building a story together. I see my role as bringing unexpected elements in to the story we're building, so that the players themselves have a dynamic environment to build their characters against, rather than it just being collaborative storytelling.
I use dice for a similar reason. They allow for the unexpected and for unpredictable outcomes. They mean that the players themselves feel uncertainty when making choices for their characters.
That's my secret. I never prepare
In all seriousness, there's a couple of questions like that, asking which type of content I spend more prep time on, but I genuinely don't spend time doing prep on anything, which makes it hard to answer those question. I voted in the middle, but it won't distinguish my answer from someone who does prep, but spreads their time equally.