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submitted 2 days ago* (last edited 1 day ago) by Grail@multiverse.soulism.net to c/rpg@ttrpg.network

Greetings, programs! With the MCDM community's help, I've prepared a survey of GM styles, so that I can use factor analysis to find the common variables underlying GMs' responses, and come up with a scientific answer to "what kinds of GM styles are there?" The survey has 43 questions and takes a few minutes to complete. The more people answer, the better the data we'll get.

EDIT: We got 101 responses and now we're analysing the data. First results: There are 9 dimensions of GM style! Not sure what they are, but there's 9 of them.

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[-] Peasley@lemmy.world 4 points 1 day ago

i prefer to run games that some would call "narrative heavy" like Blades in the Dark but i am a stickler for the rules.

A well made game will have rules that each make the game more fun, so the temptation to ignore them should be rare.

[-] smeg@feddit.uk 1 points 30 minutes ago

Yeah, I often see people equate "narrative focused" with "rules light" and Blades really highlights that they're not the same thing

this post was submitted on 06 Apr 2026
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