Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.
: p
I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.
Yesterday a friend was streaming the game in our discord.
Dear lord, it felt so dull. We came to the conclusion that the ambiance and art direction, that made the mid Skyrim so awesome, wasn't there.
The Nasa style is just so boring. Is like an hospital, where everything is clean, white and monotonous. There is a word for it, but I don't remember it.
Is just Capitalist Realism in space.
Is not for me, but I'am glad other comrades are enjoying it. Also, I liked the customization.
Which is hilarious, because exploring space is probably one of the worst ROI things that there is, next to trying to economically exploit the lowest depths of the ocean floor.