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submitted 18 hours ago* (last edited 18 hours ago) by juergen_hubert@ttrpg.network to c/rpg@ttrpg.network

I love the setting of Brancalonia. I love the humor, I love the folklore, and I am currently learning Italian in evening classes to boot, so this is basically a perfect mix.

But I do not love that the authors picked D&D 5E as the rule system for this setting. Don't get me wrong, I find D&D 5E perfectly acceptable for heroic fantasy campaigns (and, in fact, I am running such a campaign right now). And I can understand this choice from a business perspective - it makes a lot of sense to tie your setting to the most popular RPG system out there.

However, Brancalonia PCs are not supposed to be great heroes, but fairly unimpressive never-do-wells. The rules deal with this by capping character level at 6, but I feel that this leaves the PCs with too little room to grow and removes much of the proper D&D experience. I'd rather use a rule system that was intended for weaker protagonists, rather than trying to distort D&D into something that is not.

So, what alternate system would you use for Brancalonia?

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[-] BlameTheAntifa@lemmy.world 7 points 17 hours ago* (last edited 17 hours ago)

The Cypher System is great for everything, but especially underdog scenarios like yours. It also helps the GM be a participant in the game rather than an adversary or a god. It’s such a rich, rewarding system.

[-] tormeh@discuss.tchncs.de 2 points 13 hours ago* (last edited 13 hours ago)

Gotta say I got the opposite feeling when I DMed it a while back. It's a clumsy system that badly needs a 2nd edition where they fix all the papercuts. I remember it being particularly unnecessary how the difficulty number has to be multiplied by 3 before you can use it. Just have the scale be from 3 to 30 to begin with so I don't have to remember what numbers are pre- and post-multiplication.

That said, it is somewhat easier to DM than 5e (which itself is heavily simplified compared to older systems).

[-] wyldrstallyns@lemmy.dbzer0.com 4 points 16 hours ago

This! Such a fantastic system for storytelling by the players rather than against them (fuckin' Gygax), and years before its time, too. 🤘🏼

this post was submitted on 30 May 2026
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