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submitted 4 days ago* (last edited 4 days ago) by iamthetot@piefed.ca to c/rpg@ttrpg.network

I've been playing TTRPGs online with a group of friends for close to a decade and later this year we are planning an in-person meet up. I'd like to find some options for rule-light games that can be learnt quickly, and would play at least mildly well with upwards of 12 players for a mega-session, for 6+ hours of game.

Open to any suggestions to get the ball rolling. Rules-light, big group, go!

Edited to add:

Some suggestions I have received from other places. I haven't looked into any of these but wanted to add for discussion's sake:

  • Everyone Is John
  • the Borg games (Mork Borg, etc)
  • Fate
  • Tiny D6
  • Kobolds Ate My Baby
  • Daethmatch Island
  • Dream Askew
  • Shadowdark
  • Perils and Processes

If you have any experience with these, your input is appreciated!

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[-] Scallops@ttrpg.network 1 points 1 day ago

Mark of the Odd games (Into the Odd, Mausritter, Into the Bronze, etc.). Extremely fast character creation, the rules so light they're almost not there, very few rolls, very deadly rolls.

[-] Scallops@ttrpg.network 1 points 1 day ago

Also might want to consider having 2 referees. The party will split, and this would keep things moving.

this post was submitted on 10 Jun 2026
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