142
you are viewing a single comment's thread
view the rest of the comments
[-] AndrasKrigare@beehaw.org 31 points 1 year ago

Absolutely makes sense for most planets to be rather barren.

This idea is something I've heard a lot about Starfield and is why I don't think I'll pick it up, at least until a big sale. To me, it seems like they made a fair number of design decisions around what "makes sense" rather than what's fun.

[-] PonyOfWar@pawb.social 12 points 1 year ago

When it comes to the barren planets, it just adds a bit of immersion IMO. Nobody is forcing you to visit those rocks, and you probably won't ever land on most of them, but it's cool that you can. So to me, it's not something that has a negative effect on my enjoyment of the game.

Makes sense to wait for a sale though. Mods and updates will no doubt vastly improve the game. Personally, I just play it on gamepass.

[-] CMLVI@kbin.social 5 points 1 year ago

I'm the same way. Even just going from the "lore" most planets aren't going to have colorful interesting cities in it with unique locations and things to do. A lot of the rocks are going to be desolate with nothing on it, because they should be. When you find something of interest in the desolate void of space, it's gonna be interesting. Every planet having the same formulaic procedurally shaped bar, merchant, and a fetch quest would have people foaming at the mouth about how Bethesda replaced their specific crafted environments with shitty generated ones with no soul.

[-] colournoun@beehaw.org 5 points 1 year ago

Ah, I see you’ve played No Man’s Sky, too!

[-] CMLVI@kbin.social 1 points 1 year ago

I actually have never even downloaded it! Heard good things post-release, but it never really drew me in.

[-] saigot@lemmy.ca 1 points 1 year ago

I haven't played it yet (A second play through of BG3 sounds more appealing right now), but in general for an singleplayer RPG I would prefer a small full setting to an empty large one. If the environment has almost nothing of interest in it, then I'm going to just be glued to the objective marker, which while not a deal breaker, definitely hurts the experience. In a more curated environment I would ignore the objective marker and go off in a random direction. This means my experience is more unique and gives a proper sense of exploration which can make the game feel bigger even though it is technically smaller.

[-] Erk@cdda.social 6 points 1 year ago

I wouldn't shape any of your decision to playor not play on this particular detail. It really has little to no impact on the game whatsoever. There are a lot of really interesting worlds to explore, it's really not worth the amount of discussion lately.

Not saying this means "this is the game for you". Just that this one facet shouldn't enter into your assessment at all, in my opinion.

this post was submitted on 07 Sep 2023
142 points (100.0% liked)

Gaming

30500 readers
96 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS