59

I'm kind of bummed about this, the game already has a ton of content but BoTW had some great challenging DLC and ToTK would have definitely benefitted from something similar.

you are viewing a single comment's thread
view the rest of the comments
[-] Deadend@hexbear.net 2 points 1 year ago

I don’t hate the item breaking AS A CONCEPT. I like it with the Master Sword where it essentially has a cooldown.

I would love if the game had more weapons that went into a cooldown status and fusions were made to be quick. As it is, the best way to play is with the item dupe glitch, as there is so much tedium.

[-] Blep@hexbear.net 1 points 1 year ago

Yeah thats what makes going under work, every random bit of office equipment is a weapon and they pretty much all suck. When something breaks you can just pick something else up and continue whacking at whatever enemy. In BoTW I agree about how much of a chore it is to collect the bits of good gear, and relic weapons wouldve been perfect for the cooldown system the master sword got. With it it'd raise the floor of "worst item i have to use" to a point where duping the good shit wouldn't be worth it.

this post was submitted on 06 Sep 2023
59 points (100.0% liked)

games

20539 readers
264 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS