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submitted 1 year ago by ace@lemmy.ananace.dev to c/gaming@beehaw.org

All I can say is; Oh dear.

The addictive optimization game adds even more methods of optimization to play with.

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[-] ace@lemmy.ananace.dev 1 points 1 year ago

It's an interesting juxtaposition if nothing else, since WoW crafting has you going for quality over quantity at all times - since you don't really do bulk crafting there, while Factorio has always been about quantity and optimizing crafts per second.

I'm personally really interested to see how the addition of quality will affect factories going forward, going to be fun to see how people adapt buses and the like to handle it.

this post was submitted on 09 Sep 2023
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