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submitted 1 year ago* (last edited 1 year ago) by Yurt_Owl@hexbear.net to c/games@hexbear.net

The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.

Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.

Also the chef having a perk for dueling tickles me.

Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.

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FPS ai really peaked with the original FEAR. Which is wild because most of the “smart ai” in that game is a well-crafted illusion.

[-] Smeagolicious@hexbear.net 6 points 1 year ago

Even then they actually interacted with the environment - breaching doors, knocking over furniture, improvising cover, exploding walls. Combat environments feel so static in most games, like all the objects in your surrounds are either immutable and unbreakable, or are just there to demonstrate havok physics and go flying around like they’re filled with helium

this post was submitted on 10 Sep 2023
53 points (100.0% liked)

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