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Open source community figures out problems with performance in Starfield
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It really would have. Considering that my loading screens are scarcely longer than those sequences anyway it could have, should have been nearly seamless.
are you on pc? Normally my loading screens last about 2-3 seconds, which is really short and a reason that I dont mind them that much
I think that's what he means, he could load faster if the animation didn't exist and instead of using the time for the animation to load, you get the animation then a loading screen.