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submitted 1 year ago* (last edited 1 year ago) by CorrodedCranium@leminal.space to c/games@sh.itjust.works

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don't perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less.

I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon.


Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found here.

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[-] boringbisexual@lib.lgbt 6 points 1 year ago

In the same vein: the games in the Hugo trilogy had several fail states... each. Trying to cross a bridge? Oop, you've bumped against the wonky hitbox and dropped the matches you need near the river. They're wet now and completely unusable.

[-] Hasherm0n@lemmy.world 2 points 1 year ago

Maniac Mansion was the first that came to mind for me. You select a party from a number of characters at the beginning, but unless you pick the exact right party, you'll never be able to finish the game.

[-] Shizrak@sh.itjust.works 1 points 1 year ago

Whoa there, all of the parties have a viable path to complete Maniac Mansion. It's just much easier if you take a musician.

this post was submitted on 12 Sep 2023
134 points (96.5% liked)

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