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submitted 1 year ago* (last edited 1 year ago) by ZeroCool@feddit.ch to c/pcgaming@lemmy.ca

Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the company wrote in a blog post announcing the change. “We chose this because each time a game is downloaded, the Unity Runtime is also installed.” The new per-install fees are set to kick in on January 1, 2024.

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[-] ILikeBoobies@lemmy.ca 12 points 1 year ago

Seems weird with how friendly Unreal and Godots deals are

You’d think they would be competing with that

this post was submitted on 13 Sep 2023
90 points (97.9% liked)

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