Start off with a one-shot. Premade characters, simple mission, no witnesses.
They eventually ask for another, so you run a second one with a cliffhanger ending. They ask for a follow-up. The hooks are in.
Nah, I wanna do something more episodic. 90% self contained episodes with small tie ins between them that can be summarized quickly.
I applaud that, actually. Serialisation is like gravity, nobody should applaud when the writer gives in to it.
Just know that if your players aren't onboard with that, it'll be difficult to maintain.
Start off with a one-shot. Premade characters, simple mission, no witnesses.
They eventually ask for another, so you run a second one with a cliffhanger ending. They ask for a follow-up. The hooks are in.
Nah, I wanna do something more episodic. 90% self contained episodes with small tie ins between them that can be summarized quickly.
I applaud that, actually. Serialisation is like gravity, nobody should applaud when the writer gives in to it.
Just know that if your players aren't onboard with that, it'll be difficult to maintain.