Seriously considering starting a Godot User Group in my city. Very impressed with v4 (I last looked early in 3.x's development cycle and moved on because vr/ar support didn't really exist at the time) -- everything from webxr to fbx animation support and more has blossomed nicely, this is an awesome open source project and I think we're going to see amazing games coming from it soon.
Shame Unity had to shoot itself in the face for this to happen but honestly the writing was on the wall when Helgason appointed JR as CEO - it's been in a downward spiral since.
Godot might with unity going nuts
Seriously considering starting a Godot User Group in my city. Very impressed with v4 (I last looked early in 3.x's development cycle and moved on because vr/ar support didn't really exist at the time) -- everything from webxr to fbx animation support and more has blossomed nicely, this is an awesome open source project and I think we're going to see amazing games coming from it soon.
Shame Unity had to shoot itself in the face for this to happen but honestly the writing was on the wall when Helgason appointed JR as CEO - it's been in a downward spiral since.
I've been super interested in Godot for over a year now, and am really happy it's getting all this attention