1034
GODOT ussage this week
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Out of interest, why do you say that it may not be good for AAA games?
Unity has been the king of portability for a while now. Godot is focused on the PC market.
godot runs everywhere, webgl, webgpu, android, ios, linux, macos, windows, gaem consoles
My understanding is that running on game consoles can't be officially supported, because they can't integrate the necessary proprietary code into the engine while keeping it open source.
They can't distribute the proprietary bits in with the engine, so you have to work with the Godot team and a publisher which you probably would be doing anyway.
yeah plugins are needed, but the engine core is extremely portable